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NURBS curves and surfaces have the important properties of not changing under the standard geometric affine transformations (Transforms), or under perspective projections. Surfaces have two dimensions in parameter space, called U and V. Parameter space is one-dimensional for curves, which have only a single U dimension topologically, even though they exist geometrically in 3D space. Knots are invisible in 3D space and you can't manipulate them directly, but occasionally their behavior affects the visible appearance of the NURBS object. Specifically, an array of values called knots specifies the extent of influence of each control vertex (CV) on the curve or surface. Because they are generated mathematically, NURBS objects have a parameter space in addition to the 3D geometric space in which they are displayed. The non-uniform property of NURBS brings up an important point. With NURBS, a smooth sphere can be created with only one face. NURBS is a mathematically exact representation of freeform surfaces like those used for car bodies and ship hulls, which can be exactly reproduced at any resolution whenever needed. NURBS or Non Uniform Rational B-SplineĪ more advanced alternative to polygons, it gives a smoothed out surface that eliminates the straight edges of a polygon model.

Version 7 introduced the edit poly modifier, which allows the use of the tools available in the editable polygon object to be used higher in the modifier stack (i.e., on top of other modifications). Versions 4 and up feature the Editable Polygon object, which simplifies most mesh editing operations, and provides subdivision smoothing at customizable levels. Usually, the modeller begins with one of the 3ds max primitives, and using such tools as bevel and extrude, adds detail to and refines the model. Polygon modeling is more common with game design than any other modeling technique as the very specific control over individual polygons allows for extreme optimization. In addition to its modeling and animation tools, the latest version of 3ds Max also features advanced shaders (such as ambient occlusion and subsurface scattering), dynamic simulation, particle systems, radiosity, normal map creation and rendering, global illumination, an intuitive and fully-customizable user interface, and its own scripting language.
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It is also used for movie effects and movie pre-visualization.
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It can be used by video game developers, TV commercial studios and architectural visualization studios.
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It has modeling capabilities, a flexible plugin architecture and is able to be used on the Microsoft Windows platform. Microsoft Windows (2000, XP, Vista, or 7)Īutodesk 3ds Max, formerly 3D Studio MAX, is a modeling, animation and rendering package developed by Autodesk Media and Entertainment. Version 2010 interface with a rendered Utah teapot


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"for corona render, it is recommended to install at least version 1.5, as the glossiness of the materials is adjusted with pbr in mind.This article or section reads like a news release, or is otherwise written in an overly promotional tone. choose blinn, phong or ward - which is preferable for you " “who works in v-ray version lower than 3.1, be careful, in the materials in the brdf section there is microfaset gtr (ggx), if your version is older than 3.1, then the brdf field will be empty. To change the color of the model, select the sphere with the desired color in the scene with the eyedropper from the material editor and assign it to the model via the assign material to selection rollout. Grid chain-link with a polymer coating, with a cell of 50x50 mm. Intended for use as a part of complexes of engineering and technical means of protection (etmp) of objects of various purposes as a physical obstacle. Passive protection of factory and industrial areas įor fencing plots of land and private territory įencing of territories that need protection from violators of the access control Manufacture of a wide range of protective structures and obstacles A chain-link fence with a spiral safety barrier is used for:
